Born from a collective of passionate about all the positive, generous and inspiring initiatives, be they artistic, cultural or even entrepreneurial,madlumen has turned into an association that has set itself the goal of promoting the creative and the development of the creative spirit and innovation.
THE PROGRAM OF SCHOOL
Chapter 1:
THEORY AND PRACTICE
This first step makes it possible to define the mapping , to give markers, to deepen the specifies of the writing for the mapping , the software, the technical installations.
Chapter 2:
VIDEOPROJECTION - IMPROVEMENT
Projection techniques
Methodology and calculations
Set-up, adjustments and calibrations
Chapter 3:
SOFTWARE LEARNING 'Resolume'
Create and distribute visuals on a single-screen or multi-screen projection scenography. Manage the video in real time and create an ephemeral video painting. Create and play VJ Set, audiovisual performances for a scenic dressing on electronic music, amplified music. Make video and light coexist according to the places of diffusion.
Chapter 4:
Final Project
The workshops allow to put into practice the knowledge acquired during the first module, with a collective creation that will bring into play all aspects of editing a project, from writing to dissemination.
ARCHITECTURAL MAPPING OR MAPPING LIVE SHOW
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