Who are we?
We are three men game developers team from Tbilisi, Georgia.
I'm Nodari, 16 years old game programmer, in this team.
Rati Tsikolia - 2D Artist and Zura Barisashvili - 3D Artist
Last week there was a Game Jam going on, with the theme Fantasy AR.
So we came up with the tower defense game LOGTAR OGAR.
We won the Game Jam, and Microsoft invited us, sadly Georgian Ambassadors of Microsoft don't have any Microsoft Hololens for us to use it. So that's why I'm starting this campaign, we would like to raise enough funds to be able to purchase one Microsoft Hololens Dev Kit, to start development with it.
Brief Description of the game:
LOK’TAR OGAR (“Victory or Death” in Orcish language) is an AR Tower Defense game, with (currently) endless wave based enemies, developed at GameJam - New Age.
The game allows you to play as an Orc Commander, and fight the alliance of humans, who betrayed orcs, found the secrets of the Orcs homeland, and managed to launch the attack, with the serious possibility to defeat orcs. Game has simple mechanics, yet it still provides joyful and challenging experience. With the Vuforia’s SDK + Extended Tracking, the game allows you to almost perfectly move around, plan your strategies, and execute them, to protect you orc pit, all of these experiences make game even more funnier, and joyful, and after all it changes your style of play, you’ll play, get some joyful experience, and burn some calories.
At the start you have 4 basic abilities (Standard damage, Stun damage, Massive Stun Damage and Massive Damage in a row which kills almost all the enemies in the row), with the possibility of upgrade. Game currently consists 3 types of enemies:
1) Footman - with two handed weapon, low damage, low health, normal speed, more resistant to stun damage.
2) Mage - with staff, higher damage, lower health, higher speed, not resistant to stun damage.
3) Sowrdmaster - with sword, high damage, high health, normal speed, less resistant to stun damage.
With your perfect strategy, fast reflexes and good timing, you’ll be able to beat all kinds of enemies, score as high as possible and shine your name at #1, without those, you are screwed, because of you all the orcs will die, so your mission is to improve yourself, to save the orcs!
P.S We don't own, the music of the trailer, the Orcis language we currently are using is part of Blizzard's. Current product prototype isn't commercial product, and all of these are part of the placeholders.