NEW game for gamers who like a real challenge
Remember the PC-Game series Red Faction? This is where total environment destruction was introduced back in 2001. That game series saved the company from bankruptcy and did a ton a sales. It's now 2018 and the gaming technology is even better today. My mission is to create this style game even better that for gamers myself who love to destroy everything they see. If you wish to be a part of the next best FPS PC-Game then please share this post with your friends who love destruction and back me up. Until then, gamers don't die, they respawn.
This is what I would like to start making. A FPS in a total destructible world. If you see it, it can be destroyed or killed. I would like to make the game different with a challenge of survival.The health system will be different from the norm of current games with a challenge to survive. I will keep this secret until the release of the game so other game developers wont take my new system and use it for there games yet. There is only one of you and hundreds of enemies and wild-life. Ammo is always available in the world with a few hidden weapons and specials for health when you reach a certain score and/or completed goal. The levels will be huge once your "outside" and will take you many hours to explore. I hope you caught it. Notice I said human enemy? There are other types of enemies all around, be aware, be very aware and stay alive!
I am 100% focused on delivering an amazing game-play experience, building on what worked and didn't work, in no particular order with Red Faction: Guerilla, Minecraft, Rainbow: Six Siege, Battlefield 4, Far Cry 2, Worms: Revolution, Fracture, Star Wars the Force Unleashed, Breach, Crysis 2, Hulk: Ultimate Destruction, Mercenaries 2 and Just Cause 2.
Funds will go toward modeling and animation, programming, assets, art, payroll, voice acting and digital marketing. If the campaign does not reach the $30,000 goal the project will not be funded and the creation of this awesome game will be on hold.
Number of Players: Single Player
Platforms: Windows (for now)
Release Date: July 2020
Average Game Length: 100 hours or more (expected)
Supported Languages: English
Beautiful hand-drawn art
Massive boss fights
Dynamic encounters against enemies
A mix of hand-crafted & procedural levels
If you see it then it can be destroyed
A unique health system
First person shooter - Totally destructible environment
Can carry 2 full sized weapons and one small (handgun) and a knife
Overall Quality, Barrel Length, Barrel Thickness, Barrel Cooling, Barrel Quality, Trigger Group (single/auto/burst), Magazine Size, Ammunition, Muzzle Attachments (Brake/Suppressor), Top Rail (scope/laser/light), Side Rail (Laser/light), Bottom Rail (Handle/Light/Laser), Action (Pump, Single bolt, Repeater bolt, semi-auto, Full auto, muzzle loaded, Compressed air/break open, mini-gun/multi barrel), knife size and blade (single edge, double edge, rigged, hooked)
Overall Quality (cheap, standard, match, elite)
Type (air rifles, muzzle loader, conventional)
Caliber (from a list, .223, .22 etc)
Projectile Type (solid, hollow point, pellets, flechetts, ballistic tip, explosive, proximity explosive)
Projectile additions (tracers, dust trail)
Powder Charge (subsonic, light, standard, overpowered)
Grenades (stun, smoke, frag)
C4, proximity explosives, trip wire, pipe bomb
There would be a single player campaign consisting of many levels and goals. Each level gives you a score for destruction, enemy kills and completed goals which in turn means you can buy better weapons, ammo, explosives, etc. The next level unlocked after player achieves score for a previous level. You have the option to replay the level again one more time to increase your net worth for a higher score or lose points.
SCORE=POINTS (net worth)
For objects destroyed, goals completed and enemy kills before dying or quitting, minus time taken (percentage of target time, example: target time of level 10 minutes, level takes 5 minutes, lose 50% of score), minus dollars spent on weapons, ammo, explosives and health, minus collateral damage.
Level 1 - Your choice of a knife or air hand gun, escape!
Level 2 - Loot
Level 3 - Make it outside
Level 4 - Payback
I'm not sure about this yet because development would be a whole new road with time added.
VEHICLES & ARMOR
I may cast a vote on this one. Development would take longer.
As a supporter, you will be updated with the progress of the game development via email, social networks such as Facebook and YouTube and In the future I hope to add Twitch. My goal is to complete the game by 2020 or sooner. As an independent solo game developer this takes thousands of hours. Please share among your friends and gamer buddies to get the word out so you can finally start destroying things again.
Thank you for your support.